Hitting Drill: High-Velocity Machine Drill (Baseball & Softball)
Pitching machine cranked to maximum velocity at a shortened distance to simulate perceived velocities of 100+ mph. Trains hitters to be calm and loose against speed they will not actually face in a game, so live ABs feel slow.

How to Run This Drill
- Set up a pitching machine at maximum velocity (90+ mph for advanced hitters; scale down for younger ages)
- Move the feed point to 45-50 feet from the plate (shorter than regulation 60'6") to increase perceived velocity
- Use dimpled balls if available, they ride up and in, mimicking the high heater
- Step into the box and just try to make contact, the goal is to compete, not swing perfectly
- Take a full round of swings (10-15 pitches) without resetting between pitches
- Finish the round, then in your next live AB or BP, the speed will feel slow
Coaching Points
- Practicing harder than the game makes the game feel easy — 'good hitters love the machine'
- Stay loose and don't try to muscle up against the speed — rely on bat whip
- The discomfort is the point — get used to being uncomfortable so live ABs feel calm
- Scale velocity to age and skill: 90+ for HS/college, 70-80 for youth at the same shortened distance
Quick Actions
At a Glance
Categories
Hitting
Focus Areas
Machine WorkAdvanced Hitting
Age Groups
13-1415-1617-1818+
Players
1-4 players
Difficulty
advanced
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